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Problem overview
ACM ICPC programozó csapatverseny, házi forduló, 2018. október 31.
A |
Art
|
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Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
B |
Biology
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
C |
Computer Science
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
D |
Dominos
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
E |
Enigma
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
F |
Logo
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
G |
Complete Naebbirac's Sequence
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
H |
Virtual Friends
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
I |
Trainsorting
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
J |
Hard Choice
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
K |
Vera and ABCDE
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
L |
Vera and Dogs
|
|
Accepted programming languages:
ANSI C,
ANSI C '99,
C#,
C++,
Java,
Pascal,
Python
Points: 1
|
|
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